Something to perk you up


Yo everyone, it’s time to share another big change we work on right now for the game. Enter the PERKS. Capital letters only for the bigger impression.

So what is a perk in Crawlyard? Well, I assume you all know what the general idea of perk is, but in general, now you acquire action points (basically this is exp, but we wanted to be fancy) and spend it on perks. What can they do? Everything!

Mostly they give you new cards, cause I want to ditch the bored to death “get 1 of 3 cards after each battle” mechanic. But they also can give you passive abilities (i.e. you deal fire attacks on low HP or get bonus armor for each point of damage you get). They also can change cards behavior, and even remove and upgrade cards in your deck. They can give you items, and change the gameplay mechanics in general. And we’re going to unleash our internal creative demons designing the perks.


And how interesting perks are going to be? Well, it depends. We want them to be your general progress meter and make your puppet grow with time spent in the dungeons. Perks will replace attribute growth, so perks can also raise your stats, like health, damage, speed, etc.

For now, we are only sure about the general outline and possibilities the perks can give you. We throw in ideas about it, but it’s more about testing and figuring out the best ones. And also don’t forget about balancing all of that to keep the gameplay fun and hardcore - you should get more powerful with perks but not too much, or else challenges you face will become too hollow and dull.


So wait, now you upgrade perks now instead of stats?

Yeah, that’s what we’re going to implement. It just sounded like a good idea and I had no arguments with myself why we shouldn’t do it.

But still, it’s not the only thing that will interact with your cards/abilities. We will also showcase a character that can upgrade cards in two different ways, and also a bit later I’ll tell you about “dark cards” that bosses use against you… but it’s a story for another time.


Your regular "horny and depressed" indie game developer, signing out.

Media:
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TikTok:   https://www.tiktok.com/@crawlyardgame
Twitter:  https://twitter.com/crawlyard

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